Shells

 in Mortal Shell are an integral mechanic of the game, essentially acting as the game's classes. Shells are the lost remains of defeated warriors that are scattered across the land. Once the Foundling awakens these shells, it will be able to occupy these bodies and learn new skills to aid in combat. Also, as the game progresses, players can strengthen the Foundling's connection to each Mortal Shell to better harness its innate talents, to recover venerable weapons, to study devastating arcane powers, and more.

How to acquire
Shells can be found around the World. Once a player finds a shell it will become permanently unlocked. In order to use the Shell's unique Abilities, players will first need to discover the Shell's name by talking to Sester Genessa and spending.

Difference
Each Shell has its own unique characteristics, as well as Abilities and mechanics providing different playstyles. Players will only be able to unlock and use the Shell abilities after discovering its name, which can be done by spending Tar.

Play without a Shell
Players may choose to skip using Shells on their playthrough for a more challenging experience in which case they will have to fight as the Foundling, which can withstand only 1 hit. Additionally, the game features unique dialogue when speaking with NPCs while not in a Shell.

In order to renounce all shells, you'll need to visit the Strange Altar located at Fallgrim. Interact with the altar and you'll renounce all Shells and acquire a unique Black Skin for your Foundling.

Note

 * When you reach 0 health while inside a Shell, the Foundling will be expelled. From here you can either retrieve the shell or fight as the Foundling. (You will get an acheivement) If you retrieve the shell and reach 0 health again the Foundling will die and you will return to the last checkpoint.